
Q: I'm stuck in the death screen, how do I respawn?Ī: More information on the respawning in the known bugs section, but basically, the respawn timer is 20 seconds long. Q: When i select the VR grenade, it equips nothing?!Ī: After selecting the VR grenade from the weapons menu, reach down and pull and hold the right trigger to grab one, then use your other hand to pull the pin, swing arm and release trigger to throw. In the case of the RPG, load the rockets through the back, and fire. In the case of the AR2, place a mag on the front of the gun, and pull back on the pin (the little metal rod thing poking the red circle part of the AR2 rounds). press the top quadrant of the touchpad on vive wands to open the cylinder, shake your right hand down to get rid of the spent casings, hand feed new rounds into the cylinder, and flick the cylinder back into place. All your ammo is located on your left hip/thigh, just reach down there grab a clip (or shell) put it in your gun, and charge it. Bring up the weapon selection menu to check your ammo supply for your current weapon.Ī: All the guns reload exactly the way they would in real life (save for the fictional AR2).
#Half life 1 apk mods
Q: Does this work with Half-Life 2 mods or custom maps? Aka Transmissions: Element 120, Entropy Zero, etc?Ī: That's because you either accidentally changed the firemode, (default is push in the top quadrant of the right touchpad on the vive wands) or you're out of ammo. Q: How do I start HL2 from the beginning?Ī: When starting a singleplayer game, or a server, under the Half-Life 2 map category choose d1_trainstation_01
#Half life 1 apk mod
There's a mod or two in there that can conflict with this one.Ī:Reach down, grab a clip from your left hip/thigh, stick it in the bottom of the handle, and pull back on the slide on the back of the gun (not the shoulder stock, the slide)

Q: Can I use this with VNN's vr collection / set up?Ī: No. If playing with friends, all players will have to input those two commands at the start of the game. Make sure to do "vrutil_autostart 0" when you're done playing HL2:VR, unless you want vrmod starting itself when you're trying to play vanilla Gmod. This will force the game to automatically start VR after every map change so you don't need to do it manually. Then, type "vrmod_start" without quotes and press enter. Once loaded in, make sure your VR headset is plugged in, then open the console (~) and type "vrutil_autostart 1" without quotes and press enter In the main menu of Garry's Mod, choose the HL2:VR gamemode, start a game on whichever HL2 map you want Make sure all your addons besides this one and it's required mods are disabled (playermodels are okay to leave enabled though)Ĭalibrate your height, make sure "use weapon world models" is un-ticked, and calibrate your other settings with the VRmod utility panel in Sandbox first. Hit the Return icon in the top-right and to exit and save.Follow the installation instructions for VRmod if you haven't installed it already Do it in increments of 5 for best results. These are my preferred settings, you may want to adjust to your liking. In the ES Editor, hit the Pencil icon in the top-right and scroll down and adjust these two variables. You'll need a text editor like the one included with ES Explorer and open:

You'll also want to adjust the joystick sensitivity as the default one is crazy sensitive and it is difficult to adjust using the in-game options.


(half-life-port)-working-with-gamepad-controls/Īnd are as follows (slight changes from the thread): R1 - fireĭpad down - impulse 101 (gives all weapons/ammo/batteries) The controls were taken from this thread:
#Half life 1 apk apk
Install the apk and in the app click Launch Xash3D!
#Half life 1 apk Pc
I'm using the Steam version but any version of Half-Life on PC should work.Ĭopy the xash3d-android-x.xx.x.apk to your XD, and copy your valve folder from your steamapps folderĬ:\Program Files (x86)\Steam\steamapps\common\Half-LifeĪnd copy the keyboard.cfg to the valve folder. (copy and paste into internalSD:\xash\valve\keyboard.cfg) My keyboard.cfg (mapped to XD controls, in PS3 mode):
